Two weeks have gone by since our first blog post on the subject of IA!'s art, and we've been making tons of progress since. As a followup to last month's entry, I'll...
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Spotlight: Designing Sounds for IA!
Posted by bnuh in Intruder Alert!,
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Spotlights
17 February 2012 -
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Development, Audio, Sound
Development, Audio, Sound
One of our primary goals is to create a unique world for Intruder Alert!, a world which will come to life in the many official and community-made levels built specifically for IA!. Sounds (whether...
Two weeks have gone by since our first blog post on the subject of IA!'s art, and we've been making tons of progress since. As a followup to last month's entry, I'll...
If this is your first time reading our progress reports, you should read this Blog entry which explains what these reports contain and how they are organized.
Another fortnight, another report!
▫ Recap
I'll start today's Progress Report with a quick recap...
Another fortnight, another report!
▫ Recap
I'll start today's Progress Report with a quick recap...
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