I require assistance with entities...
#1
Posted 09 November 2010 - 01:50 AM
#3
Posted 09 November 2010 - 10:28 AM
WAXT, on 09 November 2010 - 05:05 AM, said:
Go here for a full list of Overwatch entities included to date.
I've seen those. That teaches the structure of an entity, but I need to know what the actual steps are to being able to make a troop spawn etc. Hopefully, they can come around and let all of us know, or maybe someone else would be kind enough to.
#4
Posted 09 November 2010 - 03:15 PM
- The current unit spawns, traps, cap zones, etc.. all use stock HL2 entities,
- Unit spawns and cap zones are getting their own custom entities in 1.4.0 (tutorials will be posted for those).
But, even when we release 1.4.0, the new entities will probably need a few improvements before we'd recommend using them, so I'll see if someone can make a quick example vmf for contest participants.
#5
Posted 09 November 2010 - 05:53 PM
AndY, on 09 November 2010 - 03:15 PM, said:
- The current unit spawns, traps, cap zones, etc.. all use stock HL2 entities,
- Unit spawns and cap zones are getting their own custom entities in 1.4.0 (tutorials will be posted for those).
But, even when we release 1.4.0, the new entities will probably need a few improvements before we'd recommend using them, so I'll see if someone can make a quick example vmf for contest participants.
That would be REALLY helpful for everyone, thanks man!
#6
Posted 13 November 2010 - 08:11 PM
#9
Posted 13 November 2010 - 11:54 PM
#10
Posted 14 November 2010 - 12:13 AM
braddollar, on 13 November 2010 - 11:54 PM, said:
Thanks for the help, it does make it a lot simplier to understand. My ow_prison map is probably the farthest I've gone with a map, or the hardest I've worked on. I actually don't understand outputs or inputs, and so I'm trying to learn. I'm getting there, and I'm starting to understand it.
#11
Posted 14 November 2010 - 12:20 AM
braddollar, on 13 November 2010 - 11:54 PM, said:
#13
Posted 14 November 2010 - 12:46 AM
The Joker, on 14 November 2010 - 12:13 AM, said:
As I'm sure you are aware the Valve Developer Wiki is an amazing resource for this. If you have any specific questions, ask away. Either in a forum post where I know the devs, as well as others, should be willing to help, or shoot me a private message / steam message and I'll help you in any way that I can.
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