WAXT, on 01 January 2011 - 02:57 AM, said:
Has anybody had a chance to play Containment yet? (I've noticed the server still has a password.)
A kind reminder to please post any bug reports or suggestions here.
Well...I played your map, and It is well built, and like the background story, and your ideas for AR2 soldier and the arena spawner thing, so good job
But have got problems with that: I can't win with the resistance, because I don't know where can I go and what can I do..The only thing that I am realized, that I can break the bulletproof glasses with the grenades and can open doors, and what I've done in the 90% of the map? I declared freedom to the zombies and after that I died because of the swarms of the zombies( and the high ping, because I am an european, not american, and the server is in the USA)
Another bug-things:
-The shotgun ammoboxes can't open and I can hide in there. So I can't pick up ammo for my shotgun( interesting this problem not happening when I create a server(offline
))
-AI problems: The combine units try to shoot zombies, but the between of their battle stand a bullet proof glass. Rapelling units can't understand that the zombies are their enemies.Manhack AI problems( Manhacks very rarely attack zombies).
-Sound problems: when I am an Overwatch I can't hear the firiing sounds. or just 1-2 In fact in that moment I command a whole army( about 20 units)(my server-thing)
Suggestions(If you agree with these, do it, If you not like these suggestions, can't do it):
Less zombies( I frustated, when I try to shoot in 3 second 4 fast zombies and 2 poison headcrab)
Instead of shotgun ammobox, just putting some buckshot
Put right objectives in the map and the HUD.
Random idea: ambient sounds and music
I think, thats all...but it will changed when played more players than by myself
.....I guess.