Gabe(HUN), on 01 January 2011 - 05:19 AM, said:
But have got problems with that: I can't win with the resistance, because I don't know where can I go and what can I do.
Gabe(HUN), on 01 January 2011 - 05:19 AM, said:
I declared freedom to the zombies and after that I died because of the swarms of the zombies( and the high ping, because I am an european, not american, and the server is in the USA)
Gabe(HUN), on 01 January 2011 - 05:19 AM, said:
-The shotgun ammoboxes can't open and I can hide in there. So I can't pick up ammo for my shotgun( interesting this problem not happening when I create a server(offline))
-AI problems: The combine units try to shoot zombies, but the between of their battle stand a bullet proof glass. Rapelling units can't understand that the zombies are their enemies.Manhack AI problems( Manhacks very rarely attack zombies).
-Sound problems: when I am an Overwatch I can't hear the firiing sounds. or just 1-2 In fact in that moment I command a whole army( about 20 units)(my server-thing)
-AI problems: The combine units try to shoot zombies, but the between of their battle stand a bullet proof glass. Rapelling units can't understand that the zombies are their enemies.Manhack AI problems( Manhacks very rarely attack zombies).
-Sound problems: when I am an Overwatch I can't hear the firiing sounds. or just 1-2 In fact in that moment I command a whole army( about 20 units)(my server-thing)
- The shotgun ammo is a known issue. For some unknown reason the crates work just fine within a LAN server but refuse to work online. They will need to be replaced with respawning buckshot ammo.
- Yes, the combine are stupid and try to shoot through the glass. I do not know of any way to fix this at the moment. I could add a Block LOS brush to the glass but then the combine would not be able to see through at all. As for the lack of aggression towards zombies, well this is not such a big issue. Combine forces will attack zombies when provoked (or even before then), but their primary target should be the rebels. I have no problem with them neglecting to attack the zombies at this time, glitch/problem or not.
- This is the first I've heard of a sound issue. Has anyone else suffered the same problem?