Destroyable buildings
#1
Posted 07 September 2010 - 01:27 AM
*Buildings health has been lowered for this demonstration*
#2
Posted 07 September 2010 - 04:55 AM
JackNuts, on 07 September 2010 - 01:27 AM, said:
*Buildings health has been lowered for this demonstration*
All I can say is... HOLY S*** at the attention to detail, and even making them fall at the end
#3
Posted 07 September 2010 - 07:29 AM
#4
Posted 07 September 2010 - 08:15 AM
#5
Posted 07 September 2010 - 12:24 PM
Sparty, on 07 September 2010 - 08:15 AM, said:
I am planning to share to all my peeps
I also have updated the walls and need opinions if the new walls are better then the old one.
New walls have 4 sections instead of one big one.
*Bellow are pictures of the new wall*
Attached Files
#6
Posted 07 September 2010 - 01:38 PM
#7
Posted 07 September 2010 - 09:25 PM
#8
Posted 08 September 2010 - 01:03 PM
#9
Posted 08 September 2010 - 03:22 PM
I don't think the source engine works if you multiply it by 30, and if you don't multiply it by 30, it wouldn't be a tactic, so if it isn't a tactic, it's an extra, I love good scenario but giving it a function that takes long time to make is useless.
I love the way that you can break the most of the doors in l4d, but it's every door, and it still optimizes the map.
BESIDES for the lack of hardware you might get,
The "tactic" site of it would properly not work neither, you will use the most of your ammo, shooting the walls, or shooting your team mates (hoping for friendly fire) when they break the wall you are hiding behind, and have you thought of the OW, the OW can't see through walls yet, so the rebels will be invisible, until he of course breaks the house and the rebel will run of to the next house. (the story about the 3 rebels and the OW, where the ow blows the houses)
So to summaries what my points are,
It will be a fewer people who can run it.
Tactic wouldn't work for either parts (rebels nor combine/ow)
#10
Posted 11 September 2010 - 01:07 PM
I have posted a video showing the new walls and a 2 story building.
#11
Posted 11 September 2010 - 02:29 PM
#12
Posted 13 December 2010 - 11:50 AM
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