Issue information
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#000069
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1 - Low
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Resolved - Fixed
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1.2.2
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Issue Confirmations
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Yes (0)No (0)
Basically the canister spawned on the other side of the energy shield on the 2nd objective and we couldn't pick it up. Had to use grenades to blast it over to us.
Updating State to: New/Open
We'll take a look at the canister spawns, but either way, this isn't an issue.
There are more canister spawns in the map than the amount of canisters you need for the objectives, so even if one is unreachable, there are others you can use.
Also, if a canister is thrown behind a forcefield (or anywhere out of reach), it'll automatically return to its spawn point after 20 or 30 seconds of inactivity.
We'll take a look at the canister spawns, but either way, this isn't an issue.
There are more canister spawns in the map than the amount of canisters you need for the objectives, so even if one is unreachable, there are others you can use.
Also, if a canister is thrown behind a forcefield (or anywhere out of reach), it'll automatically return to its spawn point after 20 or 30 seconds of inactivity.
Updating status to: Confirmed - Map Issue
Updating severity to: 1 - Low
Updating State to: Confirmed
Updating Internal ID to: 1018
Like AndY said, it's not really an issue but we'll adjust it a little bit just to avoid confusion.
Updating severity to: 1 - Low
Updating State to: Confirmed
Updating Internal ID to: 1018
Like AndY said, it's not really an issue but we'll adjust it a little bit just to avoid confusion.
Updating status to: Resolved - Fixed
Issue fixed in: 1.2.5
Updating State to: Resolved
Issue fixed in: 1.2.5
Updating State to: Resolved
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