Quote
For interested mappers, I've just found conclusive proof that Valve has a better version of Hammer that they're keeping from us. All of these were found in the Source Film Maker platform files:
Icon (note the different color scheme and anti-aliased edges not found in current hammer icons)
The first of several icons labelled "terrain tool," which seems to be a better version of displacements. This one depicts a smoother.
Another terrain tool icon. Something for extruding a face, doesn't correspond to any current hammer function I can think of.
Control cages are only used for subdivided meshes. New hammer has better interactive subdivision?
Finally, some kind of indicator for what mode the clipping tool is in.
File name says "paint tool", that doesn't sound like textures nor decals to me, but rather something new.
File name says "scale tool,"...scaling is a pretty basic operation with the selection tool in hammer as it is, does this mean they've reworked some of the most basic parts?
I found all of these in game\platform\tools\images\hammer\
Icon (note the different color scheme and anti-aliased edges not found in current hammer icons)
The first of several icons labelled "terrain tool," which seems to be a better version of displacements. This one depicts a smoother.
Another terrain tool icon. Something for extruding a face, doesn't correspond to any current hammer function I can think of.
Control cages are only used for subdivided meshes. New hammer has better interactive subdivision?
Finally, some kind of indicator for what mode the clipping tool is in.
File name says "paint tool", that doesn't sound like textures nor decals to me, but rather something new.
File name says "scale tool,"...scaling is a pretty basic operation with the selection tool in hammer as it is, does this mean they've reworked some of the most basic parts?
I found all of these in game\platform\tools\images\hammer\
Interesting. I hope this gets released eventually.I'm guessing that that last one refers to scaling static meshes, a lot of other editors support this but Source doesn't. That would be very convinient.