CTF_Concrete is a Capture-The-Flag map for Team Fortress 2. Symmetrical, face-paced, violent, and compact, this map offers close-quarters-combat, solid in-the-face confrontations, and a whole lot of blood and guts spilled everywhere.
Set within a small complex with the opposing RED and BLU bases ridiculously close to eachother, rushing toward the flag rooms is a breeze for Scouts and other fast classes. Setting up defenses within the flag rooms immediately is very, very, very strongly advised.
In the center of the complex is a small generator room with offices belonging to each opposing faction. Health, ammo, and a direct route via vents to the opposing teams’ flag room makes this central room a high-priority target for both RED and BLU forces.
KEY ELEMENTS:
- Symmetrical design
- Main, central generator room
- Vent shafts lead directly above flag rooms
- Compact, close-quarters environment
- Claustrophobic corridors leading to flag rooms
- Highly-defensible flag rooms
- Two secondary boiler rooms connecting the central generator room to each team’s spawn
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