Feedback Series: Part 1
#1
Posted 11 July 2011 - 04:32 PM
I've missed you all! So much so that I'm going to be overwhelming you with a barrage of questions over the next little while, the answers of which will help us plan out the next chapter in the Overwatch development saga. Let's go, Frodo!
⇒ Question #1
Why on earth do you love Overwatch so much? Do share!
⇒ Question #2
What do you love most about Overwatch? Tell tell tell!
⇒ Question #3
What are your favourite Overwatch features (list as many as you want)? Optionally, tell us exactly why you dream about them at night, and feel free to let us know how they could be enhanced/improved in future updates. Your list can contain features, gameplay mechanics, maps, certain aspects of a map, sounds, etc.. etc..
Upcoming Questions: What are your least favourite Overwatch features?
#2
Posted 11 July 2011 - 04:47 PM
2. The experience is always different due to the gm and the objectives being randomized.
3. - See 2
- The different gamemodes and maps that accompany them.
- Community support
- The hl2 universe, although there could be more details on the story
#3
Posted 11 July 2011 - 05:05 PM
Good to hear something new from you xD
And I am not Frodo, I asked the Facebook-Test about who i be in Middleearth and hey tell me I would be Sam.
Good so far.
You got some questions, uhm ?
Okay, let me try to answer these.
1. I love Overwatch cause it's awesome xD. I like Coop Games a lot, but they are all the time the same, but with the RTS Part in Overwatch every round is different, cause every OW-Player is different and thats something no KI can compete with. And if you won a level u can say "yeah we beat u man" instead of "mhm the KI was so lame this round".
And the second thin why i fucking love this game is the HL2-Setting. It's such a great universe. ^^
2. Coop vs. RTS like i said before. Coop also includes teamplay and conversations between players. Perhaps here is Overwatch leaking on different player characters with different abilities/weapons so the players have to talk more.
3. I love that the objectives that u have to fulfill changes nearly every round. Perhaps u need here a bit more variety to make the levels more replayable and unique objectives on the levels.
Yeah thats all for this night^^
It's around 12p.m here and i have busy day tomorrow xD like everyday this and last week.
I hope u can understand what i try to say in this post and that this shit I say helps you.
Greetings from Germany.
PS: I love u guys, don't let the mod die.
#4
Posted 11 July 2011 - 05:09 PM
rickinator9, on 11 July 2011 - 04:47 PM, said:
2. The experience is always different due to the gm and the objectives being randomized.
3. - See 2
- The different gamemodes and maps that accompany them.
- Community support
- The hl2 universe, although there could be more details on the story
Good Feedback, in general what i have mentioned ^^ -> Hate u guy, i wanted to be the first.
We both wrote nearly the same without knowledge over the post from the other....go out of my head ^^
#5
Posted 11 July 2011 - 09:06 PM
2. I personally like the gameplay as the Overwatch commander, as so many different moods, tones, and emotions can go through. In one level, you could be feeling like a king, effortlessly crushing the Rebel team into submission. In another, you could be pumped up, panicking, trying to desperately stop the enemy team from claiming victory. Its so invigorating and so satisfying and fun. A damn good reason to play an RTS game such as that.
3.
- Overwatch Real-Time Strategy gameplay mechanics
- Resistance classes
- Level variety
- Level design and function
- Polished, spot-on, and canonical
#6
Posted 11 July 2011 - 10:05 PM
AndY, on 11 July 2011 - 04:32 PM, said:
AndY, on 11 July 2011 - 04:32 PM, said:
AndY, on 11 July 2011 - 04:32 PM, said:
#7
Posted 12 July 2011 - 07:52 AM
Answer #2 : Maybe you "steal" the idea from Zombie Master, but Overwatch is a way different because you don't fight zombies but combines. The most important differences are the roles, which are exellents but I think we need more of them, and the maps which are seriously awsome ! Finally, the idea of ressurection is cool.
Answer #3 : In Zombie Master, the ressources system really suck. In Overwatch, the spawn system is fucking good and completely different than the other RTS than I saw before : balanced and easy to use at the same time.
#8
Posted 12 July 2011 - 12:04 PM
A: Because it combines my two favorite game genres in one of my favorite settings. Additionally, if you have good teammates/enemies it can be very challenging and fun. Also, it's very fun to map for.
Q: What do you love most about Overwatch?
A: See above.
Q: What are your favourite Overwatch features (list as many as you want)? Optionally, tell us exactly why you dream about them at night, and feel free to let us know how they could be enhanced/improved in future updates. Your list can contain features, gameplay mechanics, maps, certain aspects of a map, etc.. etc..
I think I've only had one dream about Overwatch but my favorite features are as follows: 1) the variety of options in the various maps and how each one provides different strategies for each side. 2) the community. Most people are friendly and fun to play with; I've never seen an annoying troll/griefer on any game I've played. And 3) The support for community content. The wide variety of user-made maps (and access to dev build) really add a lot to the experience. With more maps, there are more tactic that can be used and creative ways to get past a particularly nasty obstacle. There are many different tactical options in the existing maps, and yet some of the community ones have features that I'd never seen nor thought of before.
At this point I guess you get what I mean, so I'll stop going on about that.
#9
Posted 12 July 2011 - 06:31 PM
Overwatch combines my favorite genres in such a simple and intuitive way! It is far better than any RTS mod I've ever played despite the lack of maps.
⇒ Question #2
The thing I love the most about Overwatch has got to be way you guys represent the RTS perspective. Having all these abilities and features specific to the situation brings a near-endless variety of challenges and general gameplay to the table. Once the community gets big enough and there's a steady flow of maps coming into the game, I don't think I'll ever play anything else.
Ever.
⇒ Question #3
I love the resource system in this game (specifically the lack thereof) without the hassle of resource management, I can concentrate more on tactics and actually fighting the Rebels.
I also like the idea that as Rebel, I'm having a battle of wits against something much more powerful than I. Being able to fully unleash my cleverness against the Overwatch by collaborating with other great minds makes me feel powerful, and putting the HL2 backstory into the equation only more so-- I can be a major problem to something huge if I want to.
#10
Posted 13 July 2011 - 12:10 PM
2.: The million combinations of one battle:D
3.: -Role System
-maps, with different gamemodes
- the Overwatch
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