I can't wait to play these maps because they all look great and if Outbreak only got second place, I can''t wait to see what Traverse is like.
I find it funny that 14 people opted to participate, but only 6 people did. I also find it understandable as I watched the estimated download time creep-up to 12 hours when my dad started playing CnC3.
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Level Design Contest: Winners!
Started by AndY, Jan 10 2011 06:26 PM
23 replies to this topic
#21
Posted 12 January 2011 - 03:15 PM
#22
Posted 18 January 2011 - 05:26 PM
Reaper, on 11 January 2011 - 08:26 PM, said:
I think its safe to say that my strategy of planning out several versions of a level over a months time and then beginning to actually make most of it within the last 5 days is a failure strategy.
Don't worry Reaper, plenty of people fall victim to the time management curse! I've been trying to get away with "planning early doing late" since my Uni days and it is a horrible habit to pick up. Quite a hard habit to resist too, considering all of the distractions modern technology offers us. We must fight the urge!
#23
Posted 20 January 2011 - 10:15 PM
My problem wasn't even planning ahead it was doing it as i went along, letting ideas pop into my head. Of course, then I'd get stuck and get bored and sit there staring for while... Also I'm probably the biggest procrastinator you'll ever meet, so that certainly hurt my time management.
#24
Posted 21 January 2011 - 01:38 AM
H3LPER, on 20 January 2011 - 10:15 PM, said:
My problem wasn't even planning ahead it was doing it as i went along, letting ideas pop into my head. Of course, then I'd get stuck and get bored and sit there staring for while... Also I'm probably the biggest procrastinator you'll ever meet, so that certainly hurt my time management.
You sir are WRONG!
That title goes to me.
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