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Overwatch Source SDK Tutorials
Started by The Joker, Dec 07 2010 08:29 PM
7 replies to this topic
#1
Posted 07 December 2010 - 08:29 PM
Hello everyone. You all know me, I all know you. I would like to inform you that for the benefit of the Overwatch community, I will soon begin making Overwatch tutorials, demonstrating specifically what the entities mean and how you make them in the Source SDK for them to work in-game. The new entity system will not be around for a bit, and even when its released, it will not be perfect. The developers themselves have said that they would NOT suggest using the new system until its OK'ed. So, some tutorials would help for all you map makers out there, right? I will let you guys know in this thread for every new tutorial.
#2
Posted 08 December 2010 - 01:41 AM
You own a website? I am impressed. How many members? How long has it been around? Partner with OverwatchMod?
#3
Posted 08 December 2010 - 11:21 AM
Wow, nice. Some tutorials would be certainly appreciated and I like your "Lets Play" videos.
#4
Posted 08 December 2010 - 05:58 PM
WAXT, on 08 December 2010 - 01:41 AM, said:
You own a website? I am impressed. How many members? How long has it been around? Partner with OverwatchMod?
I own everything related to that website. No members, but my YouTube channel is active. I started about 2 months ago, its obvious that it isn't very big. I have partnerships with PlanetPhillip, ModInformer, ModDboxFilms, SteamLog, Podcast17, and iWorldWebshow. I actually was thinking the same thing, I wonder what the Overwatch team would say to a partnership...
Auxor, on 08 December 2010 - 11:21 AM, said:
Wow, nice. Some tutorials would be certainly appreciated and I like your "Lets Play" videos.
Thanks man I put in A LOT of work for the Lets Play videos and I hope you like my other content as well. The Overwatch tutorials will also be nice, right? First episode is on December 13th.
#5
Posted 14 December 2010 - 07:15 PM
Sorry, but I won't be able to get tutorials. I just got recruited for a mod(don't tell anyone!) and I won't have the time.
#8
Posted 18 December 2010 - 07:29 PM
Hello everyone. After requests, I have decided that I WILL make Overwatch Source SDK Tutorials, covering everything from func_brush_ow to the env_gm_button to soldier spawns, traps, and stage cooldowns etc. Await the first tutorial, it will be on its way.
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