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Battle report Crossroads


22 replies to this topic

#21 Quenquent

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Posted 14 December 2010 - 03:30 PM

I think you have already found the solution but I have an idea to prevent an invasion of zombie inside the combine spawn : the combine spawn could be a little bit more higher so the combine soldier jump to go in the fight (like in Canal, during the last part).

#22 ScrooLewse

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Posted 14 December 2010 - 06:30 PM

View PostQuenquent, on 14 December 2010 - 03:30 PM, said:

I think you have already found the solution but I have an idea to prevent an invasion of zombie inside the combine spawn : the combine spawn could be a little bit more higher so the combine soldier jump to go in the fight (like in Canal, during the last part).

They still have to jump onto the zombies.

#23 Quenquent

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Posted 15 December 2010 - 11:43 AM

View PostScrooLewse, on 14 December 2010 - 06:30 PM, said:

They still have to jump onto the zombies.

Yes, but the spawn will not being overrun by zombies : the Overwatch only need to wait => the zombies will go to the bunker or a rebel will pass close to the zombies.

Also, this still an idea ^^





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