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Map Pimpage Thread


10 replies to this topic

#1 Jgoodroad

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Posted 20 November 2010 - 08:56 PM

Hello, I got this idea from interlopers.net, which was taken from HL2word

basically, you post a screenshot of your map, no matter how much or how little... and it doesn't just have to be for Overwatch... if you are making a map for another game you can post some sweet shots here as well! We could always use more inspiration, no?

I'll start it off with a few shots myself

Posted Image

Posted Image

these are pictures of a EP2 map I am also working on (while waiting for OW to update of course) called Overcast

#2 The Joker

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Posted 20 November 2010 - 10:45 PM

View PostJgoodroad, on 20 November 2010 - 08:56 PM, said:

Hello, I got this idea from interlopers.net, which was taken from HL2word

basically, you post a screenshot of your map, no matter how much or how little... and it doesn't just have to be for Overwatch... if you are making a map for another game you can post some sweet shots here as well! We could always use more inspiration, no?

I'll start it off with a few shots myself

Posted Image

Posted Image

these are pictures of a EP2 map I am also working on (while waiting for OW to update of course) called Overcast

The first image is impressive, especially with the Lambda decal and the trash paper decal on the ground as well. Nice lightning, seems very... industrial/urban/slum.

#3 AndY

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Posted 20 November 2010 - 11:12 PM

View PostJgoodroad, on 20 November 2010 - 08:56 PM, said:

these are pictures of a EP2 map I am also working on (while waiting for OW to update of course) called Overcast
Don't mean to hijack your thread, but I just wanted to remind everyone that the update won't affect mappers at all, so there's no reason to wait.

#4 Jgoodroad

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Posted 20 November 2010 - 11:38 PM

I'd rather wait to add my spawns and objectives, other then that there is very little to do...

@Joker: it's amazing what the decal tool can do... same with overlays.

#5 The Joker

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Posted 21 November 2010 - 12:44 AM

View PostAndY, on 20 November 2010 - 11:12 PM, said:

Don't mean to hijack your thread, but I just wanted to remind everyone that the update won't affect mappers at all, so there's no reason to wait.

Andy, is it possible that when the custom entities for spawns come out, would it be possible to get all spawns and such ready for the contest in the remaining time?

#6 AndY

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Posted 21 November 2010 - 01:39 AM

View PostThe Joker, on 21 November 2010 - 12:44 AM, said:

Andy, is it possible that when the custom entities for spawns come out, would it be possible to get all spawns and such ready for the contest in the remaining time?
Could be tricky since the contest will be up in a few weeks, but either way, I wouldn't recommend it.

When we do release them, we'll be doing it in two parts. In the first release (1.4.0), we'll only be trying them out in one level. We'll then be gathering feedback and putting together a bunch of improvements in another update.

So, for the time being, I'd recommend using the same systems we're currently using in our maps.

#7 The Joker

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Posted 21 November 2010 - 04:12 AM

View PostAndY, on 21 November 2010 - 01:39 AM, said:

Could be tricky since the contest will be up in a few weeks, but either way, I wouldn't recommend it.

When we do release them, we'll be doing it in two parts. In the first release (1.4.0), we'll only be trying them out in one level. We'll then be gathering feedback and putting together a bunch of improvements in another update.

So, for the time being, I'd recommend using the same systems we're currently using in our maps.

Roger that.

#8 Jgoodroad

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Posted 16 December 2010 - 09:34 PM

PIMPAGE!


Posted Image
Posted Image


and an extra bit I have been working on (needs a LOT of improvement... but is fun as... well something really fun.)



#9 The Joker

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Posted 25 December 2010 - 05:01 PM

This is a map I did in my spare time, training for the Nova Prospekt segments of my new mod ;)



#10 WAXT

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Posted 25 December 2010 - 10:29 PM

View PostThe Joker, on 25 December 2010 - 05:01 PM, said:

This is a map I did in my spare time, training for the Nova Prospekt segments of my new mod ;)
Your new mod? Well now, things are finally starting to come together. Soon we'll have you all figured out...

#11 The Joker

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Posted 26 December 2010 - 04:38 AM

View PostWAXT, on 25 December 2010 - 10:29 PM, said:

Your new mod? Well now, things are finally starting to come together. Soon we'll have you all figured out...

We announce either Sunday or Monday, lol so yeah, you will.





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