Hello all,
Here's a very small preview of what's coming in 1.3.0. Expect a longer trailer during next week's media frenzy!
Enjoy!


Overwatch 1.3.0 Teaser
Started by AndY, Oct 15 2010 08:42 PM
3 replies to this topic
#1
Posted 15 October 2010 - 08:42 PM
#2
Posted 15 October 2010 - 10:53 PM
Some of the lighting in citadel looks really dark without the dev textures (from what I see), maybe have some dim, ambient lights in the darker corners so they don't look pitch black? I see that other parts are well lit but the path out of the elevator room is just too dark.
I guess the center looks good though.
I guess the center looks good though.
#3
Posted 15 October 2010 - 11:15 PM
Jgoodroad, on 15 October 2010 - 10:53 PM, said:
Some of the lighting in citadel looks really dark without the dev textures (from what I see), maybe have some dim, ambient lights in the darker corners so they don't look pitch black? I see that other parts are well lit but the path out of the elevator room is just too dark.
I guess the center looks good though.
I guess the center looks good though.

while it does appear to be quite dim, the players are equipped with flashlights. We'd hate for them to go unused now would we?
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I believe having these darker areas will cause players to be a little more cautious before venturing into the unknown alone.
Good job! Can't wait to play it.
#4
Posted 16 October 2010 - 12:16 AM
It might also be just the video. From my in-game tests, I felt it was bright enough. We could always change it after you guys have had a chance to test it in-game.
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