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[ow_slake] Coastal Defensive - Community map


30 replies to this topic

#21 Auxor

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Posted 03 August 2010 - 03:32 AM

View PostA1win, on 02 August 2010 - 05:36 PM, said:

In case you didn't notice yet, there's a little starting guide here: Level Designers: Start Here.

Yeah I read it, however i'd managed to guess some of the stuff in it. .. I also decompiled ow_Breach to see how some things worked, I hope that isn't like, illegal or anything?

View PostAlt, on 02 August 2010 - 07:40 PM, said:

That's some good work for your first map. I'm rooting for you to finish it!

Thanks for all the kind words guys, it really raises my morale!

#22 Caveman656

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Posted 03 August 2010 - 07:11 AM

The map is looking good.

#23 killer monkey

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Posted 16 August 2010 - 09:58 PM

id like to see it with props also its very nice for your first map

#24 23-down

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Posted 26 August 2010 - 07:20 AM

Fantastic map so far.. I'm looking forward to play someday the full version of that 1.
Keep working on it.

#25 SolidSnake916

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Posted 01 September 2010 - 11:24 PM

decompiling maps isn't illegal, Valve even shares the tools to do so. I look forward to seeing this completed.

#26 AndY

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Posted 03 December 2010 - 06:42 PM

Hey Auxor,

I see you posting around the forums so I'm wondering: what ever happened to your map?

#27 Jgoodroad

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Posted 03 December 2010 - 07:48 PM

I too have wondered.

#28 Auxor

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Posted 04 December 2010 - 01:15 PM

Oh I sort of gave up on it, it was more of an experiment to see if I could actually make maps at all.

To be honest it wasn't really that fun to play, but it at least proved I can make a map if I put my mind to it, i'm creating another map right now which is a very early WIP.

I might massively overhaul this map and turn it into a Crossroads style bunker defence map. But that will probably come later. And it would be out of nostalgia for this early map instead of it actually being good for gameplay.

#29 AndY

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Posted 04 December 2010 - 02:19 PM

View PostAuxor, on 04 December 2010 - 01:15 PM, said:

Oh I sort of gave up on it, it was more of an experiment to see if I could actually make maps at all.

To be honest it wasn't really that fun to play, but it at least proved I can make a map if I put my mind to it, i'm creating another map right now which is a very early WIP.

I might massively overhaul this map and turn it into a Crossroads style bunker defence map. But that will probably come later. And it would be out of nostalgia for this early map instead of it actually being good for gameplay.
Well, whatever you decide to work on, I hope we get to see it soon!

#30 Jgoodroad

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Posted 04 December 2010 - 03:08 PM

are you keeping the name though?

#31 Auxor

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Posted 04 December 2010 - 03:51 PM

I might do, unless someone else wants to take the name. I'm hardly going to "trademark" it when this map isn't really going anywhere.





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