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Music?


61 replies to this topic

Poll: Music? (41 member(s) have cast votes)

Should Overwatch have music?

  1. Hell yes, that'd be epic! (26 votes [63.41%] - View)

    Percentage of vote: 63.41%

  2. No... just... no. (0 votes [0.00%])

    Percentage of vote: 0.00%

  3. Nah, we can add radio mods. (2 votes [4.88%] - View)

    Percentage of vote: 4.88%

  4. Eh, what if it sucks? Disable option will have to be integrated. (13 votes [31.71%] - View)

    Percentage of vote: 31.71%

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#21 Sir Quissibell of Nargeles

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Posted 10 July 2010 - 06:30 AM

I'll be getting a slap for this but what about some metal?

#22 Twitwi

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Posted 10 July 2010 - 08:00 AM

View PostKilly, on 10 July 2010 - 06:30 AM, said:

I'll be getting a slap for this but what about some metal?

Not at all, but I think that metal only sounds good when it's played by pros.

#23 braddollar

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Posted 10 July 2010 - 08:10 AM

View PostKilly, on 10 July 2010 - 06:30 AM, said:

I'll be getting a slap for this but what about some metal?
That's why I'm totally against music in games. I'd rather add my own soundtrack that is music I actually like. (Not that I dislike metal, just not likely to hear it in a game.)

#24 elite879

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Posted 10 July 2010 - 09:39 AM

Metal is awsome in games.

I mean look at C&C Red Alert 3. It's music is absolutley epic, especialy the heavy metal Soviets

#25 Sir Quissibell of Nargeles

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Posted 10 July 2010 - 11:33 AM

What about this? :smoke:

#26 Ranma

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Posted 10 July 2010 - 11:38 AM

View PostKilly, on 10 July 2010 - 06:30 AM, said:

I'll be getting a slap for this but what about some metal?

That's why I always shut off the in game music. I LOVE heavy metal, but heavy metal usually doesn't fit in games (except Guilty Gear, which is why Guilty Gear is so freaking awesome) and I wouldn't want music that doesn't fit the game in the game. Of course, what I said shouldn't count, because I don't listen to in game music.

#27 Firespray

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Posted 10 July 2010 - 06:44 PM

I always disliked metal in general, always had a weird vibe to it. I usually think of it as some person screaming.

#28 Boxiii

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Posted 10 July 2010 - 10:51 PM

Music is always good, but it never hurts to have an option to disable it.

#29 Twitwi

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Posted 11 July 2010 - 04:03 AM

Posted Image

this shouldn't come as a shock to all of you...

#30 Mac Monkey

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Posted 11 July 2010 - 04:27 AM

If it's like in Left 4 Dead then yes I would like music. Music without words, but can convey feeling into the player. Like completing an objective, would have triumphant music. While losing a person, would result in having sad music playing.

#31 Tweevle

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Posted 11 July 2010 - 07:20 AM

View PostMac Monkey, on 11 July 2010 - 04:27 AM, said:

While losing a person, would result in having sad music playing.

Winston's been hit! D:

#32 elite879

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Posted 11 July 2010 - 07:21 AM

View PostTwitwi, on 11 July 2010 - 04:03 AM, said:

Posted Image

this shouldn't come as a shock to all of you...

What is that supposed to be? All I get is the welcome screen to biz.com

http://i31.tinypic.com/2m7vsaq.png

#33 Kil

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Posted 11 July 2010 - 04:08 PM

View Postelite879, on 11 July 2010 - 07:21 AM, said:

What is that supposed to be? All I get is the welcome screen to biz.com

http://i31.tinypic.com/2m7vsaq.png
It was a picture of the options menu with the Music Volume circled.

#34 Mac Monkey

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Posted 11 July 2010 - 05:59 PM

Music should only be used in special situations, not all the time, only when something big happens would be a good example.

#35 braddollar

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Posted 12 July 2010 - 09:19 AM

View PostTwitwi, on 11 July 2010 - 04:03 AM, said:

this shouldn't come as a shock to all of you...

The thing is, music isn't always controllable that way. Ever play Zombie Panic and played Club Zombo? Awesome map, horribly annoying because of the music that you can't control.

#36 CCCPkiller

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Posted 12 July 2010 - 09:51 AM

i personally think if the music dynamic, depending on what side/what has just happened, then that would probably been epic, (loled at winstons been hit D:)

#37 Ranma

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Posted 12 July 2010 - 12:53 PM

View Postbraddollar, on 12 July 2010 - 09:19 AM, said:

The thing is, music isn't always controllable that way. Ever play Zombie Panic and played Club Zombo? Awesome map, horribly annoying because of the music that you can't control.
We thought about being able to control the music with a button in the DJ room, but we imagined that players would fight by turning it on and off. Not exactly something we'd want to happen.

#38 Twitwi

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Posted 12 July 2010 - 02:09 PM

View Postbraddollar, on 12 July 2010 - 09:19 AM, said:

The thing is, music isn't always controllable that way. Ever play Zombie Panic and played Club Zombo? Awesome map, horribly annoying because of the music that you can't control.

Well, the only reason why you couldn't remove music from a source game via the music controller (on picture i put on earlier), is that it's tagged wrong - It's not considered music but ambient.

#39 Typhonarick

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Posted 12 July 2010 - 04:01 PM

music will be well only if it appears when we win, we lose or we achieve an event (or when a strider appears as in the tank with L4D)

#40 Halsh

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Posted 12 July 2010 - 05:31 PM

But L4D2 has music playing constantly throughout the level, it's just done in a non-intrusive manner such that it doesn't hamper your playing but instead makes it more fun and/or engages you more than if you were playing to the tune of guns blaring or melee weapons smashing the infected to pieces.





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