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IA! Combat


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#1 The Joker

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Posted 23 June 2012 - 08:01 PM

I am curious to know what the 'combat' in the game will be. Is it cover-to-cover you get shot a few times and die combat, or you can take a million bullets because your Gordon Freeman combat? And is the game featuring exclusive gunplay, or are there melee weapons/assassinations/incapacitations/injuries?

Gordon Freeman combat
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Cover-to-Cover combat
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#2 A1win

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Posted 24 June 2012 - 11:04 AM

Most likely a mix between the two. While IA! is not meant to be a realistic game, being required to use cover to survive better adds more depth to combat. I can't yet say to what extent, though. That we'll find out once there is enough to test it with.

#3 The Joker

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Posted 24 June 2012 - 11:27 AM

View PostA1win, on 24 June 2012 - 11:04 AM, said:

Most likely a mix between the two. While IA! is not meant to be a realistic game, being required to use cover to survive better adds more depth to combat. I can't yet say to what extent, though. That we'll find out once there is enough to test it with.
Splendid. So it won't be run-and-gun TF2, but it won't some Gears of War cover-to-cover shooter either. A perfected mix of the two makes one kickass experience.

#4 ScrooLewse

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Posted 05 July 2012 - 09:33 PM

Correct me if I'm wrong, but won't it also depend on how you decide to play the game?

The whole customizable characters bit could, for example, let you choose between:
  • A high-damage, low-health precision-elmination character that can take-down behemoths but has to utilize cover to not get blown-away by swarms of underlings.
  • A high-health, medium-damage character that can give and take hundreds of bullets, but can barely keep-up with elites and can't out-damage mini-bosses.
  • A low-health, low-damage character that can utilize support functions or bypass enemies and rush objectives.

Edited by ScrooLewse, 05 July 2012 - 09:33 PM.






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