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IA! Combat

The Joker's Photo The Joker 23 Jun 2012

I am curious to know what the 'combat' in the game will be. Is it cover-to-cover you get shot a few times and die combat, or you can take a million bullets because your Gordon Freeman combat? And is the game featuring exclusive gunplay, or are there melee weapons/assassinations/incapacitations/injuries?

Gordon Freeman combat
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Cover-to-Cover combat
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A1win's Photo A1win 24 Jun 2012

Most likely a mix between the two. While IA! is not meant to be a realistic game, being required to use cover to survive better adds more depth to combat. I can't yet say to what extent, though. That we'll find out once there is enough to test it with.
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The Joker's Photo The Joker 24 Jun 2012

View PostA1win, on 24 June 2012 - 11:04 AM, said:

Most likely a mix between the two. While IA! is not meant to be a realistic game, being required to use cover to survive better adds more depth to combat. I can't yet say to what extent, though. That we'll find out once there is enough to test it with.
Splendid. So it won't be run-and-gun TF2, but it won't some Gears of War cover-to-cover shooter either. A perfected mix of the two makes one kickass experience.
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ScrooLewse's Photo ScrooLewse 05 Jul 2012

Correct me if I'm wrong, but won't it also depend on how you decide to play the game?

The whole customizable characters bit could, for example, let you choose between:
  • A high-damage, low-health precision-elmination character that can take-down behemoths but has to utilize cover to not get blown-away by swarms of underlings.
  • A high-health, medium-damage character that can give and take hundreds of bullets, but can barely keep-up with elites and can't out-damage mini-bosses.
  • A low-health, low-damage character that can utilize support functions or bypass enemies and rush objectives.

Edited by ScrooLewse, 05 July 2012 - 09:33 PM.
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