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Ask the Team! (Jun 2012)

AtT-Alpha

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#1 AndY

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Posted 02 June 2012 - 11:34 AM

Ask the Team! is back! (Information - Format: Alpha).

Ask us any and all questions you'd like answered!

Ready? Set.. Go!


The thread will get locked on Monday, June 4th at 23:59 UTC/GMT.


Answers

redMatter said:

  • leiftiger asked:
    • Currently listening to the amazing Overwatch OST that I just bought.
      Glad you like it! How about we reverse roles for a minute and I ask you a few questions? :P
      - What do you think of the Echoes track?
      - Which track is your favourite?


    • I'm wondering though, have you guys made some progress on the music in IA! besides the snippet we've already gotten to hear?
      Definitely! Sebastian (the same awesome composer behind the Overwatch OST) has been putting together a bunch of different style tests for IA!, and we're still trying to figure out exactly what we want the music to sound like. On that note (no pun intended), we have a few new prototypes we might release in the next news post.

    • Is there a vague estimate on when we'll get a playable alpha?
      All I can say for now is soon. As we'd mentioned in the announcement, we're planning to release a pre-alpha build to the public as soon as we have a first playable level (and since we're working on that now, it shouldn't be too much longer!).

  • rickinator9 asked:
    • What's the average amount of man-hours that goes into the development of IA! per week?
      That's a very tough question to answer accurately since we're decentralised. I'd say that we probably put in an average of 25-30 hours per week each (some more, some less).

    • How many devs are currently in the team?
      13 talented people make up the team.

    • How many units are currently in the game?
      None yet! We have a placeholder model used for GPs and "Light Humanoid" (Minion)-type OP units, but that's about it. However, we have a handful of concepts of units that we'll be working on soon.

  • ScrooLewse asked:
    • When's the gameplay footage coming out for IA!?
      We don't have a fixed release date yet, but we plan to start recording the footage within the next few weeks!

    • Is Overwatch going Open Source? (When you're done with it, of course.) If so, when do you plan on releasing the source code?
      Possibly, but it's still a bit too early to know for sure. I'd like to get 1.5.5 out before I put more thought into it!

    • Favorite TV series?
      Ever? Star Trek: TNG! Still running? Family Guy and HIMYM.

      I didn't have time to ask the others on the team, but I've heard them mention a few like Firefly (pure awesome.), Doctor Who, Fringe, Walking Dead, Game of Thrones, Breaking Bad, South Park, etc.

Remember: any features/aspects described above are still subject to change.


That's it for this month's episode of Ask the Team!. Until next!

#2 leiftiger

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Posted 03 June 2012 - 08:22 AM

Currently listening to the amazing Overwatch OST that I just bought. I'm wondering though, have you guys made some progress on the music in IA! besides the snippet we've already gotten to hear?

And well, besides that I don't really have anything else to ask, except perhaps if there's a vague estimate on when we'll get a playable alpha?

#3 rickinator9

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Posted 03 June 2012 - 08:59 AM

1 What's the average amount of manhours that goes into the development of IA! per week?
2 How many units are currently in the game?
3 How many devs are currently in the team?

#4 ScrooLewse

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Posted 03 June 2012 - 10:49 PM

When's the gameplay footage coming out for IA!?

Is Overwatch going Open Source? (When you're done with it, of course.) If so, when do you plan on releasing the source code?

Favorite TV series?

Edited by AndY, 09 June 2012 - 07:54 PM.


#5 AndY

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Posted 05 June 2012 - 11:24 PM

Thanks everyone. We'll post our answers soon!

#6 AndY

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Posted 09 June 2012 - 08:49 PM

Answers have been posted at the top and the thread is now open for followup questions and comments!

#7 leiftiger

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Posted 10 June 2012 - 05:12 AM

View PostAndY, on 02 June 2012 - 11:34 AM, said:

Glad you like it! How about we reverse roles for a minute and I ask you a few questions? :P
- What do you think of the Echoes track?
- Which track is your favourite?

- It's very calming, I like it but I sort of wish it was longer though. :P
- Hm, it's hard to say. I do like Overwatch, Skirmish, Radioactive, Assault, Crossroads, Core, Echo, Odyssey and Prometheus the most though Posted Image.

Edited by leiftiger, 10 June 2012 - 05:19 AM.


#8 ScrooLewse

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Posted 13 June 2012 - 03:07 PM

View PostredMatter, on 02 June 2012 - 11:34 AM, said:

When's the gameplay footage coming out for IA!?
We don't have a fixed release date yet, but we plan to start recording the footage within the next few weeks.


Any idea on the worst case scenario?

View PostredMatter, on 02 June 2012 - 11:34 AM, said:

How many units are currently in the game?
None yet! We have a placeholder model used for GPs and "Light Humanoid" (Minion)-type OP units, but that's about it. However, we have a handful of concepts of units that we'll be working on soon.

That's probably going to be Thinking On Paper Ep.3. Hope to get some input, ideas, and critique from someone other than me, myself, and I this time.

Edited by ScrooLewse, 13 June 2012 - 03:07 PM.


#9 AndY

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Posted 13 June 2012 - 04:37 PM

View PostScrooLewse, on 13 June 2012 - 03:07 PM, said:

Any idea on the worst case scenario?
Wouldn't the worst case scenario be never? :P

It obviously won't come to that. Just be patient! :)





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