Ideas: Player Names
WAXT
30 Jan 2012
AndY, on 30 November 2011 - 11:57 PM, said:
Like Overwatch, IA! pits a team of GPs (Ground Players, playing cooperatively in first-person or third-person view) against one or more OPs (Overhead Players, commanding AI-controlled units and manipulating the environment around them from a top-down perspective). As such, you'll be playing a very different game based on what side you choose!
'Ground-Players' and 'Overhead-Players' aren't very creative names. Post your ideas/suggestions/comments below!
Personally, I like the name "MasterMind" for the Overhead-Players (OPs), though I suspect the folks at redMatter are thinking the same thing.
Any ideas for the Ground-Players?
The Joker
30 Jan 2012
WAXT
30 Jan 2012
leiftiger
31 Jan 2012
I agree with intruders, however I think agents would also fit. Like secret government agents that are attacking the Evil MasterMind.
AndY
31 Jan 2012
The problem with Intruders is that it assumes that GPs will always be the ones intruding, which may not be the case (it depends on level design/game mode/objectives etc..).
Agents might make more sense, but it's a bit.. bland.
Agents might make more sense, but it's a bit.. bland.
WAXT
31 Jan 2012
AndY, on 31 January 2012 - 11:41 AM, said:
The problem with Intruders is that it assumes that GPs will always be the ones intruding, which may not be the case (it depends on level design/game mode/objectives etc..).
Don't forget to post ideas for the Overhead-Player!
The Joker
31 Jan 2012
WAXT, on 31 January 2012 - 07:01 PM, said:
That's a good point. I suppose 'Operatives' would work in either case but it's just as bland. How about 'Task-Force'?
Don't forget to post ideas for the Overhead-Player!
Don't forget to post ideas for the Overhead-Player!
I liked Operatives because its a sexier way of saying Agents. Agents or Spies is too.... Team-Fortressy 2y. Operatives is a good, original name for the GPs.
For the OPs,
1. Security
2. Command
3. Overwatch
4. Commanders
5. Gaurd(s) or The Gaurd
6. TAC-COM(Tactical Command)
7. Field Commander
8. General(s)
9. Captains
I prefer TAC-COM(as this sums up a wide range of responsibilties for OPs, second I prefer is Commanders or something of that sort.
rickinator9
01 Feb 2012
I don't like TAC-COM, reminds me of starcraft somehow.
I would like to suggest Evil Maniac, as the evil guy usually is supervising his defence himself.
I would like to suggest Evil Maniac, as the evil guy usually is supervising his defence himself.
Coppermantis
01 Feb 2012
The Joker
01 Feb 2012
Coppermantis, on 01 February 2012 - 07:33 PM, said:
Possibly the Goliaths saying "Go ahead Tac-Com"?
Overseer and Mastermind are my favorite names for the OPs so far.
Overseer and Mastermind are my favorite names for the OPs so far.
There are more than 1 OP. That is why I use the term 'TAC-COM', stands for Tactical Command. Perhaps the Overseer or Mastermind plays a different role in this game. Say, you recieve orders from the Mastermind or Overseer, and you yourself are TAC-COM(your teammates and you, or just you).
Also putting it in the sense of Intruder Alert!, you've got:
the Operatives VS the EVIL Tac-Com(Tactical Command)
WAXT
01 Feb 2012
The Joker
03 Feb 2012
Sabre
10 Feb 2012
I don't get the hate for Modern Warfare. It was a great game. It had it's flaws, sure, and it led to dozens of half arsed copy cats, but it was a good and there is stuff to be learned from it.
Personally, for startagy man, I prefer Security. It's easy to shorten Security to sec, it is evocative of an orginized force, particularly one after control, and it's not limited to one idea. Security can attack, defend, pick their noses, whatever is needed. It also allows the baddies to be army, police, or whatever other role they are needed without being pigeon holed.
Personally, for startagy man, I prefer Security. It's easy to shorten Security to sec, it is evocative of an orginized force, particularly one after control, and it's not limited to one idea. Security can attack, defend, pick their noses, whatever is needed. It also allows the baddies to be army, police, or whatever other role they are needed without being pigeon holed.
WAXT
10 Feb 2012
Sabre, on 10 February 2012 - 10:49 AM, said:
Personally, for startagy man, I prefer Security. It's easy to shorten Security to sec, it is evocative of an orginized force, particularly one after control, and it's not limited to one idea. Security can attack, defend, pick their noses, whatever is needed. It also allows the baddies to be army, police, or whatever other role they are needed without being pigeon holed.
Sabre
11 Feb 2012
WAXT, on 10 February 2012 - 07:00 PM, said:
Security fits in well with the game title; "Intruder Alert!" sounds like security is being called. However the name does need to work from both perspectives (attack/defend). If the GPs are defending and the OP is attacking would it make sense to call them security? It depends on the scenario I guess.
The other solution woulkd be to name then after the faction. EVIL and whatever the agency is called the players work for.
WAXT
11 Feb 2012
Kil
11 Feb 2012
GOOD Agency vs EVIL Corp. Sounds good to me.
Global Order O-something Defence agency.
Global Order O-something Defence agency.