Jump to content

Toggle this categoryToggle Message Visibility   Welcome to our Community, Guest!

Get involved and become a part of our growing community. It's absolutely free! Register an account and join us today. Already a member? Sign in!

- - - - -

Factions, Soldiers, and Era?


21 replies to this topic

#21 AndY

    Evil Bunny

  • Coordinators
  • PipPipPipPipPipPipPip
  • 889 posts

Posted 18 January 2012 - 07:17 PM

View PostBurn, on 18 January 2012 - 06:49 PM, said:

Ugh.... does this mean I have to learn how to develop for UDK just to upload community content?
It depends on what kind of content you'd like to contribute.

If you're a level designer, then yes, but keep in mind:
  • The UnrealEd is insanely easy to pick up and working with it will be an absolute blast,
  • If you're thinking of a career in the video games industry, a large number of AAA studios are currently looking for people with UE3 experience.

Take a look at some of the tutorial videos on the UDN to get an idea of what to expect.

#22 Reaper

    CC Contributor for OW

  • Community Contributors
  • PipPip
  • 50 posts

Posted 18 January 2012 - 08:28 PM

Well that was fun... Thanks AndY(you're the man!)

http://www.youtube.c...h?v=S91d13I67xI
I tried this link for a second to learn how to develop levels fo it. Its a drag and drop technique for static objects. Its inefficient to my experience with Source, but I guess it works for UDK. I'll see if I can master this in a month to prepare for the demo release.

Edit: If its this easy to learn how to make detailed surroundings in Unreal Engine and it takes years to master the Source engine, I believe anyone who is good with the source engine should be hired by any game company out their with common sense. Source is the most ridiculously complicated thing ever!





2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users