Would you like or dislike having overwatch...
Tufst1
05 Sep 2011
I was Wondering if you would like to have overwatch on the ep2 content?
Fixed
Fixed
The Joker
05 Sep 2011
Overwatch runs on the Source SDK Base 2007 already... That's the Half-Life 2: Episode Two engine.
AndY
05 Sep 2011
Coppermantis
05 Sep 2011
Do you mean like using EP2 content? If so, that would be nice as I could use Hunters and stuff in my maps. (Finally!) But it might also exclude part of the community, who don't have EP2. So I vote to keep it as it is.
The Joker
05 Sep 2011
Coppermantis, on 05 September 2011 - 09:15 PM, said:
Do you mean like using EP2 content? If so, that would be nice as I could use Hunters and stuff in my maps. (Finally!) But it might also exclude part of the community, who don't have EP2. So I vote to keep it as it is.
Well, technically you need it already.
AndY
05 Sep 2011
The Joker, on 05 September 2011 - 09:23 PM, said:
Well, technically you need it already.
Limiting access to only those with EP2 purchased would be a bad move, in my opinion.
The Joker
06 Sep 2011
nerdenstein
20 Sep 2011
I'm not sure if I'm a little late to the discussion but;
Many Source Mods/Games (like Garrys Mod for instance) allow you to enable certain games or mods specific content to that particular mod simply by ticking a box. I'm not sure how that works but I've seen it in Garrys Mod, Synergy and Obsidian Conflict. For example, I enable HL2:Episode 2 content in GMod and I get EP2 specific NPC's and Maps.
Could a system like that work or would it be too difficult to impliment?
Many Source Mods/Games (like Garrys Mod for instance) allow you to enable certain games or mods specific content to that particular mod simply by ticking a box. I'm not sure how that works but I've seen it in Garrys Mod, Synergy and Obsidian Conflict. For example, I enable HL2:Episode 2 content in GMod and I get EP2 specific NPC's and Maps.
Could a system like that work or would it be too difficult to impliment?
AndY
20 Sep 2011
nerdenstein, on 20 September 2011 - 04:40 PM, said:
I'm not sure if I'm a little late to the discussion but;
Many Source Mods/Games (like Garrys Mod for instance) allow you to enable certain games or mods specific content to that particular mod simply by ticking a box. I'm not sure how that works but I've seen it in Garrys Mod, Synergy and Obsidian Conflict. For example, I enable HL2:Episode 2 content in GMod and I get EP2 specific NPC's and Maps.
Could a system like that work or would it be too difficult to impliment?
Many Source Mods/Games (like Garrys Mod for instance) allow you to enable certain games or mods specific content to that particular mod simply by ticking a box. I'm not sure how that works but I've seen it in Garrys Mod, Synergy and Obsidian Conflict. For example, I enable HL2:Episode 2 content in GMod and I get EP2 specific NPC's and Maps.
Could a system like that work or would it be too difficult to impliment?
The Joker
22 Sep 2011
AndY, on 20 September 2011 - 07:59 PM, said:
It could definitely work, but it seems like a lot of effort with very little gain.
I concur. Unless you somehow wanted to spring away from complete canon, and throw in a whole mumbo jumbo pack of stuff for varied and different levels and play-styles, a way like that wouldn't.
rickinator9
22 Sep 2011
And it would likely divide the playerbase to peeps who only have hl2, or have ep1 or have ep2
The Joker
22 Sep 2011
AndY
23 Sep 2011
Quenquent
23 Sep 2011
Gabe(HUN)
23 Sep 2011
Quenquent, on 23 September 2011 - 01:54 PM, said:
Too bad, but I don't understand why we must buy episode 2 to play at the episode 2 mods, it was relased with TF2 and Portal which, I think, should support these mods.
Nope. They have got their own contents and the SDK base-orange box version wich means they only have the HL2 content with OB graphic, not the full content.
what about adding the hunter and the zombine in the mod without the reuirement, that owning the episodes....In SMOD: Redux the mod's author included the zombine in his HL2 campaign...
But of course, if it is legally...
Quenquent
25 Sep 2011
Gabe(HUN), on 23 September 2011 - 03:40 PM, said:
Nope. They have got their own contents and the SDK base-orange box version wich means they only have the HL2 content with OB graphic, not the full content.
what about adding the hunter and the zombine in the mod without the reuirement, that owning the episodes....In SMOD: Redux the mod's author included the zombine in his HL2 campaign...
But of course, if it is legally...
what about adding the hunter and the zombine in the mod without the reuirement, that owning the episodes....In SMOD: Redux the mod's author included the zombine in his HL2 campaign...
But of course, if it is legally...
Don't understand why it's illegal : Valve gave us the opportunity to make mods and customize them, and the hunter and the zombine entities are in the Hammer of the mod, just need to complete them.