

How many players should Overwatch have?
#41
Posted 18 July 2010 - 02:19 PM
#42
Posted 18 July 2010 - 06:43 PM
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#43
Posted 18 July 2010 - 08:27 PM
I truly think the more players, the more fun the game will get. The Renegades are all about cooperation and the more players the more teamwork will be used, and the more teamwork to more fun.
#44
Posted 18 July 2010 - 09:09 PM
#45
Posted 19 July 2010 - 01:19 AM
In Zombie Master 16 players is incredibly crowded and clunky. 11-13 is about the top of the tolerable gameplay scale.
#46
Posted 19 July 2010 - 01:30 AM
#47
Posted 20 July 2010 - 01:29 PM
#48
Posted 21 July 2010 - 01:24 PM
however i think even in ZM u can get up to 15 players in one team, maybe more i dont know since i dont make servers.
but yeah probably about 8 - 10, howeber ill vote the highest since it be fun for more people. Just harder for Overwatch
on ZM its ussually fine, only bad ZM's make servers crash (or barrel rubbing) i guess we will wait and see, try experimenting with both
#49
Posted 22 July 2010 - 06:12 AM
4 lots of 2 rebels
#50
Posted 22 July 2010 - 03:34 PM
#51
Posted 25 July 2010 - 05:59 PM
One way I've seen this handled was to have 16, 32, and 64 player versions of the same map, where smaller player counts loaded a smaller version of the map. The servers could override this though, so you might have 64 players on the 16 person map, which was quite hectic.
#52
Posted 28 July 2010 - 04:59 PM
#53
Posted 28 July 2010 - 08:33 PM

#54
Posted 29 July 2010 - 08:32 AM
#55
Posted 29 July 2010 - 12:30 PM
#56
Posted 02 August 2010 - 01:00 AM
#57
Posted 13 August 2010 - 08:45 PM
#58
Posted 20 August 2010 - 08:27 PM

#59
Posted 20 August 2010 - 09:59 PM
AndY, on 13 July 2010 - 11:37 AM, said:
There was a mission in C&C Red Alert where you had to move one unit inside of an enemy base.. Anyone remember its name?
I remember it, partially. you had to move a spy around the base with no guns and somehow get into a secured building... that would be challenging if the map doesn't randomize. It would get memorized by the resistance after a while.
as for player count, I think 8's fine for what maps there are now, any more and it would feel like rushing a mob into battle on both sides instead of trying to outsmart the other guy. And as Sev said, I would generally be going



#60
Posted 21 August 2010 - 06:52 PM
Also, I think 8-10 players is fine, except it doesn't feel right when servers have that amount of players. Having like 9 Resistance players and 1 Overwatch is pretty overwhelming, you are gonna need to do a lot of thinking and tactics or then it's almost impossible to win.
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