Jump to content

Toggle this categoryToggle Message Visibility   Welcome to our Community, Guest!

Get involved and become a part of our growing community. It's absolutely free! Register an account and join us today. Already a member? Sign in!

- - - - -

ov_base_c1


5 replies to this topic

#1 ThePeanutBaron

    Headcrab

  • Members
  • Pip
  • 3 posts

Posted 25 September 2010 - 10:01 AM

ov_base_c1

This is a wip/concept map containing a simple layout, this part of the map you have to hack the terminal(is that what its called?) Anyway the idea is your stuck in an underground base and you have to escape to the surface, to freedom. :)

Posted Image

Posted Image

Posted Image

I know the lighting isnt very good atm, but it is a wip. Any ideas or suggestions for the future version's is always appreciate. ;)

#2 Jgoodroad

    CC Contributor for OW

  • Community Contributors
  • PipPipPipPip
  • 294 posts

Posted 25 September 2010 - 04:55 PM

add some slight elevation where the orange line is, perhaps some kind of small stair case leading down to the terminal area.

#3 ThePeanutBaron

    Headcrab

  • Members
  • Pip
  • 3 posts

Posted 26 September 2010 - 11:31 AM

View PostJgoodroad, on 25 September 2010 - 04:55 PM, said:

add some slight elevation where the orange line is, perhaps some kind of small stair case leading down to the terminal area.


Is this what you had in mind?

Posted Image

;)

#4 Jgoodroad

    CC Contributor for OW

  • Community Contributors
  • PipPipPipPip
  • 294 posts

Posted 26 September 2010 - 11:45 AM

that's pretty close, I would sugest curving the staircase ends so it wraps around, it will remove that awkward space between the stair and the wall... do you know how to use the vertex tool?

#5 BMT

    Manhack

  • Members
  • PipPip
  • 54 posts
  • LocationEngland, Cumbria

Posted 27 September 2010 - 02:05 PM

looking good, do you have some more details for us? I'm curious to know what you're planning. You say the players are in an underground base, is it an Overwatch base that the players are held captive in, or maybe an abandoned base that they've been hiding in and they've just been discovered by the OW? I'd love to see the finale of this map being some sort of mad dash to freedom through an opening or tunnel, with natural light shining in at the end. Keep us posted with your updates :)

#6 ThePeanutBaron

    Headcrab

  • Members
  • Pip
  • 3 posts

Posted 28 September 2010 - 12:10 PM

View PostBMT, on 27 September 2010 - 02:05 PM, said:

looking good, do you have some more details for us? I'm curious to know what you're planning. You say the players are in an underground base, is it an Overwatch base that the players are held captive in, or maybe an abandoned base that they've been hiding in and they've just been discovered by the OW? I'd love to see the finale of this map being some sort of mad dash to freedom through an opening or tunnel, with natural light shining in at the end. Keep us posted with your updates :)


I will post more in my next update along with new screenshots etc. :thumbsup:





2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users