[ow_sewage] Offensive + End Boss
#1
Posted 24 August 2010 - 05:04 AM
After 2 days, I have the basic layout done and planned. I call it ow_sewage. It takes place in a sewage treatment facility the rebels are fighting their way through and includes such features as randomly selected goals (like the official maps), random extra weapons, sectional divides, level-design saw tooths, and mini boss fights. Hopefully once the entities and everything are released, I can get this prettied up a bit and working well, then once it is eventually tweaked I can take some time and add go over everything with details, textures, and lighting to make it as professional as possible. I might even take help with that if anyone is interested.
But anyway, here is a link to a run-through.
ow_sewage
Obviously for now, general build and idea are what I am submitting to peer review. Balancing, tweaking, and detailing the map are all future jobs, but I want to know what everyone thinks. So, comments, criticism, ideas are all welcome and encouraged. Thanks!
#2
Posted 24 August 2010 - 06:34 PM
#3
Posted 25 August 2010 - 12:40 AM
#4
Posted 26 August 2010 - 10:45 AM
#5
Posted 26 August 2010 - 03:54 PM
#6
Posted 26 August 2010 - 07:41 PM
other wise, so far so good.
#7
Posted 28 August 2010 - 06:39 PM
#8
Posted 28 August 2010 - 09:45 PM
#9
Posted 29 August 2010 - 10:20 AM
#10
Posted 01 September 2010 - 11:34 PM
#11
Posted 01 September 2010 - 11:45 PM
#12
Posted 02 September 2010 - 12:11 AM
#13
Posted 05 October 2010 - 12:41 PM
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