game_settings_ow
Submitted A1win, Sep 19 2010 12:51 PM | Last updated Sep 28 2010 06:58 PM
Entity Description
This point based entity defines game settings.
Key Values
Inputs
Revision History
This point based entity defines game settings.
Key Values
- Targetname:
Name <targetname>
The targetname other entities refer to this entity by.
- AllowSpawning:
Allow new player spawning <choices>
Whether or not NEW players can spawn after the round has started. New players are players who haven't yet spawned during the current round.
- 0: No
- 1: Yes
- 0: No
- AllowRespawning:
Allow dead player respawning <choices>
Whether or not DEAD players can respawn after the round has started. Dead players are players who have spawned at least once during the current round.
- 0: No
- 1: Yes
- 0: No
- Defeat_Dead:
Defeat on all players dead <choices>
Should the round end in GM victory when all the players are dead.
- 0: No
- 1: Yes (Default)
- 0: No
Inputs
- EnableNewPlayerSpawning
Allow new players to spawn.
- DisableNewPlayerSpawning
Disallow new players to spawn.
- ToggleNewPlayerSpawning
Toggle the setting for allowing new players to spawn.
- EnableDeadPlayerRespawning
Allow dead players to respawn.
- DisableDeadPlayerRespawning
Disallow dead players to respawn.
- ToggleDeadPlayerRespawning
Toggle the setting for allowing dead players to respawn.
- EnableDefeatOnPlayersDead
Enable the round ending in GM victory if all players are dead.
- DisableDefeatOnPlayersDead
Disable the round ending in GM victory if all players are dead.
Revision History
- 29 SEP 2010 - Added the "Defeat on all players dead" key and the "EnableDefeatOnPlayersDead" and "DisableDefeatOnPlayersDead" inputs.