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Entity Description

This entity is identical to prop_dynamic except it also includes GM specific render settings.

Key Values

  • RenderFxGm:
    GM Render FX <choices>
    Several GoldSrc-era visibility modes which change the way the entity is rendered to the GM, typically by fading it in and out.

  • RenderModeGm:
    GM Render Mode <choices>
    Used to set a non-standard rendering mode on this entity. See also 'GM FX Amount' and 'GM FX Color'.
  • 0: "Normal"
  • 1: "Color"
  • 2: "Texture"
  • 3: "Glow"
  • 4: "Solid"
  • 5: "Additive"
  • 7: "Additive Fractional Frame"
  • 9: "World Space Glow"
  • 10: "Dont Render"
GM FX Amount (0 - 255) <integer>
The GM FX amount is used by the selected GM Render Mode.

GM FX Color (R G B) <color255>
The GM FX color that is used by the selected GM Render Mode.


  • AlphaGM <integer>
    Sets the alpha of the brush for the GM (0-255).

  • ColorGM <color255>
    Sets the FX color of the brush for the GM.