Jump to content

Toggle Message Visibility   Welcome to our Community, Guest!

Get involved and become a part of our growing community. It's absolutely free! Register an account and join us today. Already a member? Sign in!

- - - - -

game_settings_ow



Entity Description

This point based entity defines game settings.


Key Values

  • Targetname:
    Name <targetname>
    The targetname other entities refer to this entity by.

  • AllowSpawning:
    Allow new player spawning <choices>
    Whether or not NEW players can spawn after the round has started. New players are players who haven't yet spawned during the current round.
    • 0: No
    • 1: Yes
  • AllowRespawning:
    Allow dead player respawning <choices>
    Whether or not DEAD players can respawn after the round has started. Dead players are players who have spawned at least once during the current round.
    • 0: No
    • 1: Yes
  • Defeat_Dead:
    Defeat on all players dead <choices>
    Should the round end in GM victory when all the players are dead.
    • 0: No
    • 1: Yes (Default)

Inputs

  • EnableNewPlayerSpawning
    Allow new players to spawn.

  • DisableNewPlayerSpawning
    Disallow new players to spawn.

  • ToggleNewPlayerSpawning
    Toggle the setting for allowing new players to spawn.

  • EnableDeadPlayerRespawning
    Allow dead players to respawn.

  • DisableDeadPlayerRespawning
    Disallow dead players to respawn.

  • ToggleDeadPlayerRespawning
    Toggle the setting for allowing dead players to respawn.

  • EnableDefeatOnPlayersDead
    Enable the round ending in GM victory if all players are dead.

  • DisableDefeatOnPlayersDead
    Disable the round ending in GM victory if all players are dead.


Revision History

  • 29 SEP 2010 - Added the "Defeat on all players dead" key and the "EnableDefeatOnPlayersDead" and "DisableDefeatOnPlayersDead" inputs.